¿HERO OR MONSTER?
Fields of Knowledge
-To reflect on digital identity in group.
-To generate a critical thinking around social networks and its consequences.
-To work within an espacial metaphor the characteristics of new devices and its connectivity.
-To review the principles, rules and truths that are constructed in social networks.
An introductory video made by Javier Chozas shows the different roles people play in social networks and how we construct and we are constructed by the media that generates different digital identities.
In this activity we constructs some of the case studies of the roles mentioned: the Gamer, the sufferer, the troll, the sexy, the wise, the therapist and the funny, physically. How? Imagining the space this characters live in and thinking about the features that define them.
This way, and in groups, we reflect on how the features of the digital identities are nurtured: what they fear, what makes them grow, the dangers they face, the social and personal consideration they have.
Team work is essential in this activity during the construction of the role and the reflection. Therefore following the instruction in the correct order and within the timing is important.
SOCIETY OF INFORMATION